Fantasy BattleRivals
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Power Up guide · 7 minute guide

How Power Ups change a weekly battle

Power Ups add one controlled twist to each weekly battle. You reveal three cards after building a valid team, choose one of those cards and carry its effect into every applicable league matchup for that Gameweek. The draw creates variety without replacing the importance of the five selected players.

01

Reveal three, choose one

The reveal is a deliberate boundary in the weekly journey. Confirming it locks your selected team and turns over three Power Ups. You can compare all three effects before locking one, but you cannot redraw the team in response to the cards that appeared.

Most Power Ups apply automatically once selected. Cards that affect one chosen player ask you to name the target before confirmation. That target remains attached to the Power Up for the Gameweek.

02

Individual, position and team-condition effects

An individual card changes one player's score, such as Hot Streak or Double Trouble. A position card can reward every eligible player, such as Midfield Engine or Clean-Sheet Storm. Team-condition cards award a separate team bonus when the complete lineup meets a shared condition.

Battle Centre highlights the players affected by the active card and separates base player points from Power Up contributions. A card can be in play before it has earned a bonus, which is why the visual treatment and the numeric contribution are shown separately.

03

Full House is about minutes, not five individual bonuses

Full House awards 8 team points only when all five selected players record at least 60 minutes. The bonus is all or nothing: no player receives a separate share of those 8 points, and four qualifying players do not produce a partial award.

The breakdown therefore shows each player's minutes rather than misleading individual Power Up points. Anyone below the 60-minute threshold is highlighted so the exact reason the condition has not been met is immediately visible.

04

Rarity changes draw frequency, not usability

Cards are grouped as Common, Rare, Epic and Legendary. The current draw weights are 55% Common, 27% Rare, 13% Epic and 5% Legendary. Each reveal removes the chosen card from that three-card draw, so the same Power Up cannot appear twice in one set.

A rarer card may have a larger ceiling, but every card is designed to offer a meaningful route to value. A dependable Common card that matches the selected team can be more useful than a Legendary condition the team is unlikely to reach.

05

When the Power Up score becomes final

Power Up values update alongside the live player performances they depend on. A clean-sheet effect can fall if a team concedes, a minutes condition remains open until every relevant appearance is known, and a highest-scorer effect cannot be settled until the final player totals are available.

Finalisation calculates the card from the same locked lineup and verified statistics used by the battle. The resulting Power Up total is preserved with the completed score so historical battles do not change when a later Gameweek begins.

Current card set

All 12 Power Ups

COMMON 55% · RARE 27% · EPIC 13% · LEGENDARY 5%

COMMON

Clutch Return

Choose one of your outfield players. They gain +5 if they score or assist.

COMMON

Safe Hands

Your goalkeeper's save points are doubled.

COMMON

Back-Line Bank

Every defender in your team gains +3 if they earn clean-sheet points.

RARE

Hot Streak

Choose one of your players. They score +50% points this Gameweek, rounded up.

RARE

Midfield Engine

Every goal and assist recorded by your midfielders gains +3 points.

RARE

Full House

Gain +8 team points if all five play at least 60 minutes.

EPIC

Double Trouble

Choose one of your players and double their final player score.

EPIC

Rising Floor

Your lowest scorer is boosted to match your second-lowest scorer.

EPIC

Clean-Sheet Storm

All clean-sheet points earned by your team are doubled.

LEGENDARY

Total Control

Gain +10 team points if at least three players score, assist or earn clean-sheet points.

LEGENDARY

Crown Jewel

Your single highest-scoring player is identified automatically and doubled.

LEGENDARY

Power Surge

Gain +25% of your pre-card team total if it reaches 30 points, rounded up.